University Project, 5. Semester, Game & Level Design;
Intergalactic war. To make a living you jump on recently hit spaceships, damaged and currently falling towards the next planet. Mine as many expensive resources as possible, before it hits the planet and destroys all valuable goods. Be quick and decide wisely how you want to dismantle the ship to get the most out of it, including your life.
General Information
Universtiy Project, 5. Semester. Genres: First Person, Platformer, Speedrun
Fellow Team Member: Julius Trasselli, Niklas Rüffler, Chris Warzecher
My Role: Game Designer, Level Design, Vision Keeper
Trailer
Game Design
Basic Rules:
- The goal of the game is to get as high a score as possible.
- Each level has a time limit, which is reached when the spaceship hits the surface of a planet
- Score is generated by the resources in your inventory and time remaining
- Each resource is worth a different amount
Resource Management:
- Player collect resources from ship
- Resources are sorted by worth in the inventory
- Player has one gadget for each of the 3 categories: Mining, Movement, Extra
- Some Gadget actions consume collected resources
- Resources that are worth the least are consumed by gadgets
Replayablitily
- Get the highest score for a level
- Try different tactics:
- Change Gadgets
- Change route in open level
- Adjust playstyle
Gadgets
Without gadgets the moveset of the player is limited to running and jumping. Each round the player can select 3 gadget, one from each category: Mining, Movement, Extra.
These gadgets allow for new movement and minig methods. Some gadgets, like the hammer and implosion grenade even combine these, by allowing the player to fuse movement and destroying the ship. The powerful actions of gadgets require resources to function. These are directly taken from the players inventory. The player has to keep an eye on their current resources to not accidentally lose all of them for powering their gadgets. Thats why they are always shown on the right side of the screen
Showcase of each Gadget
Example Playthrougs
A few playthroughs with different tactics and gadgets.
Gadgets: Mining Gun, Jetpack, Implosion Grenade
Gadgets: Mining Hammer, Jetpack, Platforms
Gadgets: Auto Miner, Gravity Changert, Implosion Grenade